![]() ![]() Unfortunately it isn't as simple as that and this is where the vital element of strategy comes into play. Once your troop cards are in play you get the opportunity to attack your opponent and hopefully deal enough damage to claim victory, which is achieved by reducing their Champion's hit points to zero. Whether you draw any resource cards is all down to luck and there are times when you are left unable to act due to not having enough resources, which is frustrating to say the least! Resource cards are essential to successful combat, as without them you are unable to bring your cards to the table or complete actions. Each player gets chance to bring cards to the table at a cost of resource points and use action cards to enhance the abilities of your chosen cards in preparation for the combat phase. The combat round is entirely turn based and each turn is divided into phases. You can tell that a lot of thought and planning went into the combat process, everything is laid out clearly with minimal clutter and the key bits of information, such as player stats, are easily readable. To Arms Brave WarriorĪs you wage war against the undead horde, which includes evil rabbits among other delightful nasties, players will more than likely find themselves in the combat screen more than any other. very big, as there are a dizzying variety of upgrade options as your Champion gains experience and levels up "RPG style".Īt this very early stage in the game it is probably a hard task to feel comfortable with your basic level of knowledge, and despite the tutorial's best efforts, the next few hours may continue to be a steep learning curve. You get the overall impression that the campaign is going to be big. The campaign takes the form of an on screen map which progressively reveals new locations as you venture further into your given quests. Players are spoiled for choice with 8 unique factions available. Whilst discussions between characters are necessary to develop the story and explain to the player what they are required to do, at times it feels like there are some unnecessary passages of text and you may be clicking your mouse to skip through these over and over again. It is at this point that the campaign begins properly and the text bombardment begins. One further task is to decide upon a worthy name for your Champion, preferably one that will strike fear into the hearts of your foes. You get the choice of one out of eight races, which are further sub-divided into six separate classes, each with their own particular skills and weaknesses. Once the tutorial is completed the player gets the opportunity to select their own Champion, who will be their playable character for the remainder of the campaign. These sequences help to set the scene for events which are about to follow and the accompanying artwork is perfectly suited in that it doesn't distract the player from reading the onscreen text.Įach battle in the tutorial introduces new elements to the game's turn based game play and does a good job in explaining everything thoroughly but not in so much detail that you are bored to the point of giving up! Choose your Champion ![]() The tutorial takes place over five battles, which are separated by brief, text and image based character interactions. For newcomers to the Trading Card genre, this will be a welcoming feature, as there is certainly a lot of information to digest. Upon entering Hex: Shards of Fate's campaign mode, players are introduced to a story based tutorial, which aims to demonstrate the combat mechanics in small, manageable chunks. Thriving online community with options for PVP battles, tournaments and a trading portal.Engaging and imaginative story-driven campaign with countless side quests and opportunities to explore.Choose your own champion, from one of six classes, out of the eight races engaged on Entrath.A rich and immersive Fantasy themed trading card game.It is up to you, as a champion of your chosen faction, to collect and develop a powerful army of trading cards, in order to complete quests and accomplish the longer term goals of your alliance. This stalemate has been littered with occasional skirmishes and short periods of fighting, but in comparison to the previous conflicts, life on Entrath has been mostly peaceful. ![]() After no clear victor emerged, and both forces refused to admit defeat, an ongoing stalemate has ensued for the past two hundred years. The fantasy world of Entrath has been ravaged by war for two millennia between the forces of the Underworld and the surface dwelling alliance, known as the Ardent. ![]()
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